![]() See the README for more detailed instructions.įor further information please visit our forum. Hardware designs will vary from manufacturer to manufacturer, so please consult with a system's manufacturer to determine whether that particular system is compatible. Some designs incorporating supported GPUs may not be compatible with the NVIDIA Linux driver: in particular, notebook and all-in-one desktop designs with switchable (hybrid) or Optimus graphics will not work if means to disable the integrated graphics in hardware are not available. Note that the list of supported GPU products is provided to indicate which GPUs are supported by a particular driver version. Then, edit your X configuration file so that the NVIDIA X driver will be used this can normally be done by running nvidia-xconfig Installation instructions: Once you have downloaded the driver, change to the directory containing the driver package and install the driver by running, as root, sh. Added the "ResamplingMethod" MetaMode option, adding support for bicubic resampling methods when scaling screen transformations are in use.See the README for more details.All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. Removed the X driver's logo splash screen and the corresponding NoLogo and LogoPath nf options. 3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark.Disabled OpenGL threaded optimizations by default, initially enabled in 378.09, due to various reports of instability.Fixed a kernel crash that occurred when attempting to map large user memory allocations into CUDA.Fixed a bug that caused X screens that use Option "UseDisplayDevice" "none" to be resized to 640x480 when using "xrandr -s" to change the screen configuration.Fixed a bug that caused corruption when OpenGL windows were moved or resized.Fixed hangs and crashes that could occur when an OpenGL context is created while the system is out of available memory. ![]()
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